I've praised Dwarf Fortress before, but it's a hard game to get into because of the steep learning curve. If you need some help getting started, check out this Dwarf Fortress tutorial video.

(HT: JM.)

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3 Comments

Ben Bateman said:

I've spent many, many hours with DF. It was hard when you first mentioned it about two years ago, but now it's much harder with the introduction of a z-axis. I did a fortress a few months ago and built a water clock, which is a lot harder than it sounds because the pressure plates don't work right with water.

What mods do you use, Michael? I played unmodded for a long time, and finally went with a simple graphics mod to make the squares square. Next time I'll try more of a military challenge, like Legendary Lands with no traps.

I haven't played for several months. When it moved to 3D I actually liked it less. The interface became too clunky for building the things I wanted to build, and most of my time was spent trying to figure out how to combine parts in the precise place and order to get what I wanted.

I didn't use any mods, but I did use a square tileset, which was very nice.

Ben Bateman said:

I was frustrated by the new interface for a while, too. In fact, I quit playing the game when it came out. When I came back a year later, I eventually found the problem. The help file lists as the commands to move up and down z-levels. And it's very inconvenient to hit those keys over and over.

What the help file doesn't tell you is that there's another keyboard shortcut for changing z-levels using the numpad. I think it's shift-5 to go up and ctrl-5 to go down. With that little trick in place, the default interface flows very smoothly: Your right hand is on the numpad navigating in three dimensions, and your left hand learns the key sequences for the commands. There's still quite a lot to learn, but it's much, much easier once you get the navigation interface down.

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