While searching for gifts for my youngest brothers I came across a new 4th edition of one of my favorite role-playing games ever: Gurps, the Generic Universal Role-Playing System. The 4th edition incorporates a lot of material from 3rd edition supplements which is great for me, considering that I haven't followed the game for probably nearly a decade. I own quite a few 3rd edition source books, and they'll all be compatible, but I haven't gotten any of the more recent material from the late 90s and early 00s.
The new Basic Set is split into two volumes, the 336 page Gurps Basic Set: Characters and the 240 page Gurps Basic Set: Campaigns; they can be bought together for a total price of around $56 from B&N, including whatever taxes and shipping options I ended up with. I also picked up the Gurps Mecha: Mighty Battlesuits and Anime Fighting Machines and Gurps Space: Roleplaying in the Worlds of Tomorrow modules, and I really should get Gurps Vehicles : From Chariots to Cybertanks...and Beyond! just to get a good foundation going.
The interesting thing is that I've only actually played Gurps a few times, and never in very prolonged campaigns. I'd love to, but it's just never happened. What makes Gurps so fun is that the rule books are such a blast to read and really stimulate my mind. They've got (and I own) modules for everything from high fantasy settings to time travel to ultra-tech to illuminati to dragons to superheroes, and they're all engaging and deep treatments that can be combined consistently into a single game. There's no reason your battle mech can't fight against cabals of wizards! Plus, they release a new module every month! (Why don't they have a discounted subscription service?!)
When I finish my PhD I'd like to invest a few nights a month into a neato Gurps campaign. I just gotta find other people to play with me....
(By the way, here's the official Gurps forum.)
(By the way again, yes, I signed up to be a B&N affiliate, so if you follow the links above -- and like, spend money -- I think I get a kickback or something... just as if I worked for the UN! (But unlike as if I worked for Friends of Iraq.))









With Gurps, does one get to blow stuff up? Shoot people? Engage in needless violence? Just making sure it satisfies the most fundamental of criteria.
DD: Well duh. Why would I spend any time doing anything that didn't involve blowing stuff up, shooting people, and engaging in so-called "needless" violence?
Apologies, I'm sure. I should have never doubted your devotion to said criteria. Gosh.